What to Do in Sovngarde After Defeating Alduin

For other uses, see Sovngarde.
"A fateful errand. No few have chafed to face the Worm since first he set his soul-snare hither at Sovngarde's threshold. Only Shor restrained our wrathful onslaught - perhaps, deep counselled, your doom he foresaw."
―Tsun[src]

Sovngarde is a quest available in The Elder Scrolls V: Skyrim in which the Dragonborn must enter Sovngarde, the realm of Aetherius belonging to the Nordic god Shor, to reach Alduin who has been retreating in that location to consume the souls of Nord heroes and regain his strength.

Contents

  • 1 Background
  • 2 Objectives
  • iii Walkthrough
    • 3.one Whalebone Span
    • 3.two Hall of Valor
  • iv Journal
  • five Gallery
  • 6 Trivia
  • vii Bugs
  • 8 Appearances

Background [ ]

I've passed through Alduin's portal to Sovngarde, the realm of Aetherius where the souls of Nord heroes go to feast and battle until the terminal reckoning. Now to find Alduin and defeat him in one case and for all.

Objectives [ ]

  1. Find out how to defeat Alduin
  2. Proceeds admittance to the Hall of Valor
  3. Talk to the heroes of Sovngarde

Walkthrough [ ]

When inbound Sovngarde, walk down the stairs, and there will be a Stormcloak Soldier. He will say that he cannot reach the Hall of Valor due to the deadly mist. In this mist, Alduin hunts for lost souls to proceeds ability. Later the conversation, follow the path through the mist. If one chooses to help the Stormcloak, he volition be devoured. Note: I can articulate the mist using the Articulate Skies shout.

Hall of Valor in Sovngarde (Shor's Hall).

Note: the soldier does not always start in the beginning, and there is a skilful chance the soldier will non exist encountered until part way through the mist. Do not worry, the mist will not engulf the Dragonborn, every bit they speak with the soldier.

If the player has killed Ulfric, his soul will be here, saying, "We tin't get anything washed in this fog" and will tell them to turn back. Also, Galmar Stone-Fist can be institute saying, "Dragonborn, even in death you dog my steps?" and "How come you're hither? The rex of this realm volition cast you out - cursed be your proper name by all sons of Skyrim, with scorn unceasing."

Conversely, if they followed the Stormcloak quest, Rikke will exist hither if they killed her.

Also, if they take finished the Companions quests, Kodlak Whitemane volition exist wandering in the fog.

If they have completed the Bards College quest "Tending the Flames," they can see Svaknir, who wrote the verse they retrieved, along their path.

Whalebone Span [ ]

Tsun guards the Whalebone Bridge.

At the end of the path, the Hall of Valor comes into full view. The royal building is situated at the far side of a neat chasm that can merely be reached by crossing the Whalebone bridge.

In front of the bridge stands Tsun, the Nordic god of trials against adversity who will begin dialogue when approached. The first two questions give some background nigh Tsun and his relationship with Shor. He likewise gives some insight into the current situation in Sovngarde. In the last question, Tsun asks why he should allow the Dragonborn entry into the Hall of Valor. The correct of nascency will always be bachelor, however the other options will only appear if the respective society questlines have been completed.

"What brings yous, wayfarer grim, to wander here, in Sovngarde, souls-end, Shor'south gift to honored dead?"

Who are y'all? "I am Tsun, shield-thane to Shor. The Whalebone Bridge he bade me guard and winnow all those souls whose heroic finish sent them here, to Shor's lofty hall where welcome, well earned, awaits those I judge fit to join that fellowship of honour."
I pursue Alduin, the Earth Eater. "A fateful errand. No few have chafed to face the Worm since first he set his soul-snare hither at Sovngarde's threshold. But Shor restrained our wrathful onslaught - peradventure, deep counselled, your doom he foresaw."
I seek entrance to the Hall of Valor. "No shade are yous, every bit usually hither passes, but living, you lot dare the land of the dead. Past what right do you request entry?"
By correct of birth. I am Dragonborn. "Ah! It's been too long since last I faced a doom-driven hero of the dragon blood."
By right of glory. I pb the Companions of Jorrvaskr. "I welcome the chance to challenge the blade of Ysgramor's heir, honored shield-brother/sis to Kodlak Whitemane, whom I've watched for in vain."
By right of cleverness. I am Master of the Higher of Winterhold. "Well met, mage of Skyrim. The Nords may have forgotten their forefathers' respect for the Clever Arts and crafts, merely your comrades throng this hall. Here in Shor's firm we award information technology nonetheless."
By right of blood. I Listen for the Night Mother. "Y'all trespass hither, shadow-walker. Shor does non know yous. Perhaps earlier the cease y'all will earn the right to pass this way. Welcome I do non offer, only your errand I will not hinder, if my wrath you can withstand."
By correct of plunder. I am a Nightingale of Nocturnal. "Practise not mistake the night-shrouded thief's stealthily-taken spoils, stolen and unearned, for a warrior's plunder, won in honorable battle. Your doom already binds you to your dark mistress, but your errand I will not hinder, if my wrath yous can withstand."
Tin can I enter the Hall of Valor? "Living or dead, by prescript of Shor, none may pass this perilous span 'till I gauge them worthy past the warrior's exam."

This prompts a battle with Tsun. When his health reaches about 60%, he will yield and permit the Dragonborn to cross the span to the Hall of Valor. If they endeavor to skip the test, they will die when they walk on the span - even if they have god mode on with console commands.

Note: If the thespian uses mist form as a vampire lord during this boxing he volition yield and allow them to crossDG

Hall of Valor [ ]

Shor'southward Hall, reserved of the honored expressionless.

Upon entering the Hall of Valor, Ysgramor himself will greet the Dragonborn:

Ysgramor: "Welcome, Dragonborn! Our door has stood empty since Alduin first fix his soul-snare here. By Shor'southward control we sheathed our blades and ventured not the vale's dark mist. But three await your give-and-take to loose their fury upon the perilous foe. Gormlaith the Fearless, glad-hearted in boxing; Hakon the Valiant, heavy-handed warrior; Felldir the Old, far-seeing and grim."

He will instruct the Dragonborn to speak to Gormlaith Golden-Hilt, Hakon One-Eye and Felldir the Old - the 3 heroes who defeated Alduin in the past. Approaching them will initiate the following dialogue:

Gormlaith: "At long last! Alduin's doom is now ours to seal - just speak the word and with high hearts we'll hasten along to smite the worm wherever he lurks."
Felldir: "Concord, comrades - allow us counsel take before battle is blindly joined. Alduin'southward mist is more than a snare - its shadowy gloom is his shield and cloak. But with four voices joined, our valor combined, we can blast the mist and bring him to battle."
Hakon: "Felldir speaks wisdom - the World-Eater, coward, fear yous, Dragonborn. We must drive away his mist, Shouting together, and then unsheathe our blades in desperate boxing with our black-winged foe."
Gormlaith: "To battle, my friends! The fields will repeat with the clamor of war, our wills undaunted."

One time their speech is completed, they volition ready their weapons and charge outside to face Alduin. This completes the quest and begins Dragonslayer.

Journal [ ]

Sovngarde – MQ304
ID Periodical Entry
10 I've passed through Alduin's portal into Sovngarde, the realm of Aetherius where the souls of Nord heroes become to feast and battle until the final reckoning. Now to notice Alduin and defeat him once and for all.
  • Objective 10: Find out how to defeat Alduin
fifty I've passed through Alduin's portal into Sovngarde, the realm of Aetherius where the souls of Nord heroes go to feast and boxing until the concluding reckoning. Alduin has laid some kind of soul-snare across the valley of Sovngarde, a mist where he hides and feeds upon the trapped souls. My only hope is to achieve the Hall of Heroes.
  • Objective twenty: Gain admittance to the Hall of Valor
150
  • Objective 30: Talk to the heroes of Sovngarde
200 I've passed through Alduin's portal into Sovngarde, the realm of Aetherius where the souls of Nord heroes go to feast and boxing until the concluding reckoning. Alduin has laid some kind of soul-snare across the valley of Sovngarde, a mist where he hides and feeds upon the trapped souls. I reached the Hall of Heroes and met Gormlaith Golden-Hilt, Hakon Ane-Eye, and Felldir the Former - the iii heroes who I saw defeat Alduin in my vision of the past. They have been permitted by Shor, the god of the underworld, to join me in my battle confronting Alduin.
  • Quest complete

Gallery [ ]

Trivia [ ]

  • When encountering the Stormcloak Soldier in the mist the player has the pick of leading him simply Alduin will kill the soldier. Information technology can be averted by using the "Articulate Skies" shout until reaching the Hall of Valor.
  • There is a Word Wall along the path through Sovngarde. It is blocked off with stone rubble, even so, it is smaller than normal ones and even later on Alduin'due south defeat, information technology appears to be inactive and unreachable.
  • If the Dragonborn tries to get to the Hall of Valor before fighting Tsun, they volition be killed either by lightning strikes or by instant death when reaching the stop of the bridge.
  • Before engaging in battle in the next quest, there are two unique items found in the Hall of Valor, a Roasted Ox Head, and two Roasted Ox Legs. The Dragonborn cannot re-enter the Hall of Valor one time the next battle has started, making this quest the merely time they can exist picked upward.

Bugs [ ]

This department contains bugs related to Sovngarde (Quest). Earlier adding a bug to this list, consider the following:

  1. Please reload an sometime save to confirm if the bug is yet happening.
  2. If the bug is withal occurring, delight post the bug written report with the advisable system template  360 / XB1 ,  PS3 / PS4 ,  PC / MAC ,  NX / PS5 ,  XS , depending on which platform(s) the problems has been encountered on.
  3. Be descriptive when listing the issues and fixes, but avoid having conversations in the description and/or using outset-person anecdotes: such discussions vest on the advisable forum board.

Mist failing to return properly.

  •  PC  Tsun might exist "invincible" at some versions of the game, e.g. He will be angle down on the verge of expiry with a few strikes but does not yield.
    •  PC (Set)  Employ panel control setstage MQ304 150. This will make Tsun "acknowledge" the player, and let them to pass into the Hall of Valor.
  •  PC  The mist may either disappear entirely or appear as a very patchy and crude-looking mask over the player'southward view, ruining the effect. (Observed on a organization with an Nvidia GeForce GTX 560 Ti immediately later on the upgrade to commuter version 285.62 and confirmed all the same non working on beta driver version 295.51, Feb 20, 2012.)
  •  PS3  As the player runs along the path with all of the mist, it is possible that the mist will disappear as they run.
  •  360  Sometimes, if the histrion runs past Tsun onto the span without defeating him, it volition state in the quest log that the player has defeated him, and he will stop attacking them.
  •  XB1  Sometimes when you come across the heroes in the hall the quest will bug out and all dialogue volition then end and the quest volition not continue. Can be worked around by talking to heroes then running outside to Sovngarde.

Appearances [ ]

  • The Elderberry Scrolls V: Skyrim

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Source: https://elderscrolls.fandom.com/wiki/Sovngarde_%28Quest%29

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